Or if they come under artillery fire, they'll automatically scatter out of the barrage area. If the squad comes under fire, the individual soldiers find whatever cover is available on their own and begin to return fire, without your having to give them that order. You can see this when a squad moves up a street, cautiously and in formation. That means Relic is working to deliver artificial intelligence that will make it so that each soldier uses real-world tactics and that they react to the ever-changing nature of the battlefield. "We really want players to feel like they're commanding real soldiers," Mosqueira says. More importantly, your soldiers will recognize this, as well. And this idea changes everything, because with a dynamic battlefield you have so many more options available to you. Bullets will bounce off a brick wall, but a tank shell will blast a hole or tear a chunk out of that same wall. The damage done in Company of Heroes is specific and scales depending on the weapon that inflicted it. This isn't the same thing as buildings exploding if you knock their hit points down to zero, like in so many other games. But if you have a bazooka capable of blowing up a tank, why can't it blow a hole in the wall that's blocking your progress? Company of Heroes will let you knock down that wall, and pretty much everything else, since all objects in the game have physical properties and operate according to the laws of physics (or, as Relic likes to put it, Hollywood physics). In most real-time strategy games, you can go only where the level designers want you to go, because you can't really affect the environment. As lead designer Josh Mosqueira tells us, the company's goals were: "real soldiers, real battlefields, and real war." To do this, Relic is introducing what it calls "environmental strategy," which promises to make you rethink real-time strategy altogether. In Company of Heroes, Relic wants to let you command infantry squads and vehicles on an incredibly realistic battlefield. We know because we recently had a chance to travel to Relic's offices for an exclusive hands-on play session of the game, and we came away impressed with what Company of Heroes has to offer. This year, it's safe to say that Company of Heroes will blow people away. With its incredible scenes of combat and destruction, the latest strategy game from Relic Entertainment and publisher THQ was easily one of the most promising games that we saw at last year's Electronic Entertainment Expo. It's easy to want to dismiss Company of Heroes as yet another World War II-based real-time strategy game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |